Eliminado el soporte de discord.

Corrección de nombres y typos.
Eliminación de código innecesario.
Depuración archivos de idiomas.
This commit is contained in:
2025-05-27 23:21:12 -03:00
parent 0afac26523
commit def51d532e
112 changed files with 72 additions and 2293 deletions
+25 -77
View File
@@ -335,58 +335,6 @@
</map>
</map>
</map>
<key>discord-rpc</key>
<map>
<key>copyright</key>
<string>Copyright 2019 Discord, Inc.</string>
<key>description</key>
<string>C++ library to interface with Discord's API</string>
<key>license</key>
<string>MIT</string>
<key>license_file</key>
<string>LICENSES/discord-rpc.txt</string>
<key>name</key>
<string>discord-rpc</string>
<key>platforms</key>
<map>
<key>windows64</key>
<map>
<key>archive</key>
<map>
<key>hash</key>
<string>f63f07d4c87fbbb698b9039583f08b76</string>
<key>url</key>
<uri>https://3p.firestormviewer.org/discord_rpc-3.4.0-windows64-192581529.tar.bz2</uri>
</map>
<key>name</key>
<string>windows64</string>
</map>
<key>linux64</key>
<map>
<key>archive</key>
<map>
<key>hash</key>
<string>cefa1cdb50a85e36114ca89df66c0b5a</string>
<key>url</key>
<uri>https://3p.firestormviewer.org/discord_rpc-3.4.0-linux64-192540843.tar.bz2</uri>
</map>
<key>name</key>
<string>linux64</string>
</map>
<key>darwin64</key>
<map>
<key>archive</key>
<map>
<key>hash</key>
<string>3bc297a0fa47094bb52d361f80186387</string>
<key>url</key>
<uri>https://3p.firestormviewer.org/discord_rpc-3.4.0-darwin64-192522358.tar.bz2</uri>
</map>
<key>name</key>
<string>darwin64</string>
</map>
</map>
</map>
<key>apr_suite</key>
<map>
<key>platforms</key>
@@ -3276,7 +3224,7 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string>
<string>-DCMAKE_BUILD_TYPE:STRING=Release</string>
<string>-DADDRESS_SIZE:STRING=$AUTOBUILD_ADDRSIZE</string>
<string>-DROOT_PROJECT_NAME:STRING=SecondLife</string>
<string>-DINSTALL_PROPRIETARY=FALSE</string>
<string>-DINSTALL_PROPRIETARY=TRUE</string>
<string>-DCMAKE_JOB_POOLS:STRING=compile=4;link=2</string>
</array>
</map>
@@ -3308,7 +3256,7 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string>
<key>name</key>
<string>ReleaseOS</string>
</map>
<key>ReleaseFS</key>
<key>ReleasePM</key>
<map>
<key>build</key>
<map>
@@ -3335,9 +3283,9 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string>
</array>
</map>
<key>name</key>
<string>ReleaseFS</string>
<string>ReleasePM</string>
</map>
<key>ReleaseFS_AVX</key>
<key>ReleasePM_AVX</key>
<map>
<key>build</key>
<map>
@@ -3366,9 +3314,9 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string>
</array>
</map>
<key>name</key>
<string>ReleaseFS_AVX</string>
<string>ReleasePM_AVX</string>
</map>
<key>ReleaseFS_AVX2</key>
<key>ReleasePM_AVX2</key>
<map>
<key>build</key>
<map>
@@ -3397,9 +3345,9 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string>
</array>
</map>
<key>name</key>
<string>ReleaseFS_AVX2</string>
<string>ReleasePM_AVX2</string>
</map>
<key>ReleaseFS_open</key>
<key>ReleasePM_open</key>
<map>
<key>build</key>
<map>
@@ -3426,7 +3374,7 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string>
</array>
</map>
<key>name</key>
<string>ReleaseFS_open</string>
<string>ReleasePM_open</string>
</map>
<key>RelWithDebInfoFS</key>
<map>
@@ -3672,7 +3620,7 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string>
<key>name</key>
<string>RelWithDebInfoFS_open</string>
</map>
<key>ReleaseFS</key>
<key>ReleasePM</key>
<map>
<key>build</key>
<map>
@@ -3695,9 +3643,9 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string>
<key>default</key>
<string>True</string>
<key>name</key>
<string>ReleaseFS</string>
<string>ReleasePM</string>
</map>
<key>ReleaseFS_open</key>
<key>ReleasePM_open</key>
<map>
<key>build</key>
<map>
@@ -3714,7 +3662,7 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string>
</array>
</map>
<key>name</key>
<string>ReleaseFS_open</string>
<string>ReleasePM_open</string>
</map>
</map>
<key>build_directory</key>
@@ -3828,7 +3776,7 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string>
<key>name</key>
<string>RelWithDebInfoFS_open</string>
</map>
<key>ReleaseFS</key>
<key>ReleasePM</key>
<map>
<key>build</key>
<map>
@@ -3850,9 +3798,9 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string>
<key>default</key>
<string>True</string>
<key>name</key>
<string>ReleaseFS</string>
<string>ReleasePM</string>
</map>
<key>ReleaseFS_open</key>
<key>ReleasePM_open</key>
<map>
<key>build</key>
<map>
@@ -3872,7 +3820,7 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string>
</array>
</map>
<key>name</key>
<string>ReleaseFS_open</string>
<string>ReleasePM_open</string>
</map>
</map>
<key>build_directory</key>
@@ -4087,7 +4035,7 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string>
<key>name</key>
<string>RelWithDebInfoFS_open</string>
</map>
<key>ReleaseFS</key>
<key>ReleasePM</key>
<map>
<key>build</key>
<map>
@@ -4112,9 +4060,9 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string>
<key>default</key>
<string>True</string>
<key>name</key>
<string>ReleaseFS</string>
<string>ReleasePM</string>
</map>
<key>ReleaseFS_AVX</key>
<key>ReleasePM_AVX</key>
<map>
<key>build</key>
<map>
@@ -4137,9 +4085,9 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string>
</array>
</map>
<key>name</key>
<string>ReleaseFS_AVX</string>
<string>ReleasePM_AVX</string>
</map>
<key>ReleaseFS_AVX2</key>
<key>ReleasePM_AVX2</key>
<map>
<key>build</key>
<map>
@@ -4162,9 +4110,9 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string>
</array>
</map>
<key>name</key>
<string>ReleaseFS_AVX2</string>
<string>ReleasePM_AVX2</string>
</map>
<key>ReleaseFS_open</key>
<key>ReleasePM_open</key>
<map>
<key>build</key>
<map>
@@ -4183,7 +4131,7 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string>
</array>
</map>
<key>name</key>
<string>ReleaseFS_open</string>
<string>ReleasePM_open</string>
</map>
</map>
<key>build_directory</key>
+6 -19
View File
@@ -50,7 +50,6 @@ include(LLPrimitive)
include(Growl)
include(ColladaDom)
include(jemalloc)
include(Discord)
# <FS:ND> if using ndPhysicsstub this variable will be unset, we don't need to build any stub code viewer side in that case
if( LLPHYSICSEXTENSIONS_SRC_DIR )
@@ -1709,7 +1708,7 @@ if (USE_BUGSPLAT)
)
endif (USE_BUGSPLAT)
# <FS:Ansariel> Flickr / Discord keys and fsversionvalues headers are generated in here
# <FS:Ansariel> Flickr key and pmversionvalues headers are generated in here
include_directories( ${CMAKE_CURRENT_BINARY_DIR} )
# <exodus>
@@ -1722,24 +1721,13 @@ configure_file(
list(APPEND viewer_HEADER_FILES ${CMAKE_CURRENT_BINARY_DIR}/exoflickrkeys.h)
# </exodus>
#<FS:LO> Discord rich presence
configure_file(
${CMAKE_CURRENT_SOURCE_DIR}/fsdiscordkey.h.in
${CMAKE_CURRENT_BINARY_DIR}/fsdiscordkey.h
@ONLY
)
list(APPEND viewer_HEADER_FILES ${CMAKE_CURRENT_BINARY_DIR}/fsdiscordkey.h)
LIST(APPEND viewer_HEADER_FILES fsfloaterdiscord.h fsdiscordconnect.h)
LIST(APPEND viewer_SOURCE_FILES fsfloaterdiscord.cpp fsdiscordconnect.cpp)
#</FS:LO>
# <FS:TS> Generate the version information header file.
configure_file(
${CMAKE_CURRENT_SOURCE_DIR}/fsversionvalues.h.in
${CMAKE_CURRENT_BINARY_DIR}/fsversionvalues.h
${CMAKE_CURRENT_SOURCE_DIR}/pmversionvalues.h.in
${CMAKE_CURRENT_BINARY_DIR}/pmversionvalues.h
@ONLY
)
list(APPEND viewer_HEADER_FILES ${CMAKE_CURRENT_BINARY_DIR}/fsversionvalues.h)
list(APPEND viewer_HEADER_FILES ${CMAKE_CURRENT_BINARY_DIR}/pmversionvalues.h)
# </FS:TS>
source_group("CMake Rules" FILES ViewerInstall.cmake)
@@ -1755,7 +1743,7 @@ set_source_files_properties(
# <FS:TS> The next line causes a full rebuild of the entire newview
# directory every time the Mercurial revision number changes.
# Instead of doing that, we use the configure tool to build
# fsversionstrings.h with the right numbers in it.
# pmversionstrings.h with the right numbers in it.
# COMPILE_DEFINITIONS "${VIEWER_CHANNEL_VERSION_DEFINES}" # see BuildVersion.cmake
)
@@ -1831,7 +1819,7 @@ if (LINUX)
# <FS:TS> The next line causes a full rebuild of the entire newview
# directory every time the Mercurial revision number changes.
# Instead of doing that, we use the configure tool to build
# fsversionstrings.h with the right numbers in it.
# pmversionstrings.h with the right numbers in it.
# COMPILE_DEFINITIONS "${VIEWER_CHANNEL_VERSION_DEFINES}"
)
# [FS] Growl support
@@ -2509,7 +2497,6 @@ target_link_libraries(${VIEWER_BINARY_NAME}
ll::tracy
ll::openxr
fs::glod # <FS:Beq/> restore GLOD dependencies
fs::discord # <FS:Ansariel> Discord support
)
if( TARGET ll::intel_memops )
-10
View File
@@ -626,16 +626,6 @@
execute_function="Tools.StopAllAnimations"
execute_parameters="stop"
/>
<command name="discord"
available_in_toybox="true"
icon="Command_Discord_Icon"
label_ref="Command_Discord_Label"
tooltip_ref="Command_Discord_Tooltip"
execute_function="Floater.Toggle"
execute_parameters="fs_discord"
is_running_function="Floater.IsOpen"
is_running_parameters="fs_discord"
/>
<command name="myenvironments"
available_in_toybox="true"
is_flashing_allowed="true"
@@ -1247,50 +1247,6 @@
<key>Value</key>
<integer>1</integer>
</map>
<key>FSEnableDiscordIntegration</key>
<map>
<key>Comment</key>
<string>If enabled, will allow Firestorm to connect to discord if open and share location data with. Default (false)</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>FSMaxSharedMaturity</key>
<map>
<key>Comment</key>
<string>Max maturity rating to share with Discord</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>U32</string>
<key>Value</key>
<integer>13</integer>
</map>
<key>FSBlacklistedRegionNames</key>
<map>
<key>Comment</key>
<string>List of region names to never share with Discord</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>LLSD</string>
<key>Value</key>
<array></array>
</map>
<key>FSShareNameToDiscord</key>
<map>
<key>Comment</key>
<string>If enabled, will allow Firestorm to share avatar user and display name with discord. Default (false)</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>FSPrimfeedOAuthToken</key>
<map>
<key>Comment</key>
-345
View File
@@ -1,345 +0,0 @@
/**
* @file fsdiscordconnect.cpp
* @brief Connection to Discord
* @author liny@pinkfox.xyz
*
* $LicenseInfo:firstyear=2013&license=viewerlgpl$
* Phoenix Firestorm Viewer Source Code
* Copyright (C) 2019 Liny Odell @ Second Life
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* The Phoenix Firestorm Project, Inc., 1831 Oakwood Drive, Fairmont, Minnesota 56031-3225 USA
* http://www.firestormviewer.org
*/
#include "llviewerprecompiledheaders.h"
#include "fsdiscordconnect.h"
#include "llagent.h"
#include "llcallingcard.h" // for LLAvatarTracker
#include "llcommandhandler.h"
#include "llnotificationsutil.h"
#include "lltrans.h"
#include "llevents.h"
#include "llviewerregion.h"
#include "llavatarnamecache.h"
#include "llregioninfomodel.h"
#include "rlvactions.h"
#include "rlvhandler.h"
#include "llfloaterreg.h"
#include <discord-rpc/discord_rpc.h>
#include <boost/algorithm/string/case_conv.hpp>
#include "fsdiscordkey.h"
#include "llviewernetwork.h"
std::unique_ptr<LLEventPump> FSDiscordConnect::sStateWatcher = std::make_unique<LLEventStream>("DiscordConnectState");
std::unique_ptr<LLEventPump> FSDiscordConnect::sInfoWatcher = std::make_unique<LLEventStream>("DiscordConnectInfo");
// Returns false when the file exists and has not our UUID
// Or, put simply, returns true if someone else is using it
bool FSDiscordConnect::checkMarkerFile() const
{
if (!LLFile::isfile(mMarkerFilename))
{
return false;
}
LLUUID fileID;
llifstream file(mMarkerFilename);
file >> fileID;
if ((fileID == gAgentID) || fileID.isNull())
{
return false;
}
return true;
}
void FSDiscordConnect::setMarkerFile()
{
if (!checkMarkerFile())
{
return; // dont over-write another instances file
}
llofstream file(mMarkerFilename.c_str());
file << gAgentID << std::endl;
file.close();
}
void FSDiscordConnect::clearMarkerFile()
{
if (!checkMarkerFile())
{
return; // dont remove another instances file
}
LLFile::remove(mMarkerFilename);
}
static void handleDiscordReady(const DiscordUser *request)
{
LLSD info;
info["name"] = request->username;
FSDiscordConnect::getInstance()->storeInfo(info);
FSDiscordConnect::getInstance()->setConnectionState(FSDiscordConnect::DISCORD_CONNECTED);
}
static void handleDiscordError(int errorCode, const char* message)
{
LL_WARNS("DiscordConnect") << "Discord error, errorCode: \"" << errorCode << "\", message: \"" << message << "\"" << LL_ENDL;
}
static void handleDiscordDisconnected(int errorCode, const char* message)
{
LL_INFOS("DiscordConnect") << "Discord disconnected, errorCode: \"" << errorCode << "\", message: \"" << message << "\"" << LL_ENDL;
FSDiscordConnect::getInstance()->setConnectionState(FSDiscordConnect::DISCORD_NOT_CONNECTED);
}
///////////////////////////////////////////////////////////////////////////////
//
void FSDiscordConnect::discordConnectCoro()
{
DiscordEventHandlers handlers;
memset(&handlers, 0, sizeof(handlers));
handlers.ready = handleDiscordReady;
handlers.errored = handleDiscordError;
handlers.disconnected = handleDiscordDisconnected;
//TODO: Get this working and sending TPs
/*handlers.joinGame = handleDiscordJoinGame;
handlers.spectateGame = handleDiscordSpectateGame;
handlers.joinRequest = handleDiscordJoinRequest;*/
Discord_Initialize(DISCORD_API_KEY, &handlers, 1, "");
}
///////////////////////////////////////////////////////////////////////////////
//
void FSDiscordConnect::discordDisconnectCoro()
{
Discord_Shutdown();
setConnectionState(FSDiscordConnect::DISCORD_NOT_CONNECTED);
}
///////////////////////////////////////////////////////////////////////////////
//
void FSDiscordConnect::discordConnectedCoro(bool autoConnect)
{
if (autoConnect)
{
setConnectionState(FSDiscordConnect::DISCORD_CONNECTION_IN_PROGRESS);
if (!checkMarkerFile())
{
connectToDiscord();
}
else
{
setConnectionState(FSDiscordConnect::DISCORD_CONNECTION_FAILED);
}
}
}
static bool isRegionVisible(LLViewerRegion* region)
{
U8 rating = region->getSimAccess();
bool visible = true;
if (rating > gSavedPerAccountSettings.getU32("FSMaxSharedMaturity"))
{
visible = false;
}
else
{
std::string name = region->getName();
LLSD list = gSavedPerAccountSettings.getLLSD("FSBlacklistedRegionNames");
for (LLSD::array_const_iterator iter = list.beginArray();
iter != list.endArray();
iter++)
{
if (boost::algorithm::to_lower_copy((*iter).asString()) == boost::algorithm::to_lower_copy(name))
{
visible = false;
break;
}
}
}
return visible;
}
void FSDiscordConnect::updateRichPresence() const
{
LLViewerRegion* region = gAgent.getRegion();
if (!isConnected() || !region)
{
return;
}
std::string region_name;
if (RlvActions::canShowLocation() && isRegionVisible(region))
{
region_name = gAgent.getRegion()->getName();
region_name += " ";
LLVector3 pos = gAgent.getPositionAgent();
region_name += llformat("(%.0f, %.0f, %.0f)", pos.mV[VX], pos.mV[VY], pos.mV[VZ]);
}
else
{
region_name = "Hidden Region";
}
DiscordRichPresence discordPresence;
memset(&discordPresence, 0, sizeof(discordPresence));
discordPresence.state = region_name.c_str();
std::string name;
if (RlvActions::canShowName(RlvActions::SNC_DEFAULT, gAgentID) && gSavedPerAccountSettings.getBOOL("FSShareNameToDiscord"))
{
LLAvatarName av_name;
if (LLAvatarNameCache::get(gAgentID, &av_name))
{
name = av_name.getCompleteName(true, true);
}
else
{
name = gAgentUsername;
}
discordPresence.details = name.c_str();
}
discordPresence.startTimestamp = mConnectTime;
#ifdef OPENSIM
if (LLGridManager::getInstance()->isInSecondLife())
{
discordPresence.largeImageKey = "secondlife_512";
}
else
{
discordPresence.largeImageKey = "opensimulator_512";
}
#else
discordPresence.largeImageKey = "secondlife_512";
#endif
auto gridLabel = LLGridManager::getInstance()->getGridLabel();
discordPresence.largeImageText = gridLabel.c_str();
discordPresence.smallImageKey = "firestorm_512";
std::string appName = std::string("via " + APP_NAME);
discordPresence.smallImageText = appName.c_str();
std::string regionId = gAgent.getRegion()->getRegionID().asString();
discordPresence.partyId = regionId.c_str();
discordPresence.partySize = static_cast<int>(gAgent.getRegion()->mMapAvatars.size());
discordPresence.partyMax = LLRegionInfoModel::instance().mAgentLimit;
Discord_UpdatePresence(&discordPresence);
}
///////////////////////////////////////////////////////////////////////////////
//
FSDiscordConnect::FSDiscordConnect()
: mConnectionState(DISCORD_NOT_CONNECTED),
mConnected(false),
mInfo(),
mRefreshInfo(false),
mConnectTime(0)
{
mMarkerFilename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "discord_in_use_marker");
LLEventPumps::instance().obtain("mainloop").listen("FSDiscordConnect", std::bind(&FSDiscordConnect::Tick, this, std::placeholders::_1));
}
FSDiscordConnect::~FSDiscordConnect()
{
disconnectFromDiscord();
}
void FSDiscordConnect::connectToDiscord()
{
LLCoros::instance().launch("FSDiscordConnect::discordConnectCoro",
std::bind(&FSDiscordConnect::discordConnectCoro, this));
}
void FSDiscordConnect::disconnectFromDiscord()
{
setConnectionState(FSDiscordConnect::DISCORD_DISCONNECTING);
LLCoros::instance().launch("FSDiscordConnect::discordDisconnectCoro",
std::bind(&FSDiscordConnect::discordDisconnectCoro, this));
}
void FSDiscordConnect::checkConnectionToDiscord(bool auto_connect)
{
LLCoros::instance().launch("FSDiscordConnect::discordConnectedCoro",
std::bind(&FSDiscordConnect::discordConnectedCoro, this, auto_connect));
}
bool FSDiscordConnect::Tick(const LLSD&)
{
Discord_RunCallbacks();
updateRichPresence();
return false;
}
void FSDiscordConnect::storeInfo(const LLSD& info)
{
mInfo = info;
mRefreshInfo = false;
sInfoWatcher->post(info);
}
const LLSD& FSDiscordConnect::getInfo() const
{
return mInfo;
}
void FSDiscordConnect::clearInfo()
{
mInfo = LLSD();
}
void FSDiscordConnect::setConnectionState(FSDiscordConnect::EConnectionState connection_state)
{
if(connection_state == DISCORD_CONNECTED)
{
setMarkerFile();
setConnected(true);
mConnectTime = time_corrected();
}
else if(connection_state == DISCORD_NOT_CONNECTED)
{
clearMarkerFile();
setConnected(false);
}
if (mConnectionState != connection_state)
{
// set the connection state before notifying watchers
mConnectionState = connection_state;
LLSD state_info;
state_info["enum"] = connection_state;
sStateWatcher->post(state_info);
}
}
void FSDiscordConnect::setConnected(bool connected)
{
mConnected = connected;
}
-92
View File
@@ -1,92 +0,0 @@
/**
* @file fsdiscordconnect.h
* @brief Connection to Discord
* @author liny@pinkfox.xyz
*
* $LicenseInfo:firstyear=2013&license=viewerlgpl$
* Phoenix Firestorm Viewer Source Code
* Copyright (C) 2019 Liny Odell @ Second Life
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* The Phoenix Firestorm Project, Inc., 1831 Oakwood Drive, Fairmont, Minnesota 56031-3225 USA
* http://www.firestormviewer.org
*/
#ifndef FS_FSDISCORDCONNECT_H
#define FS_FSDISCORDCONNECT_H
#include "llsingleton.h"
#include "llcoros.h"
#include "lleventcoro.h"
class LLEventPump;
class FSDiscordConnect : public LLSingleton<FSDiscordConnect>
{
LLSINGLETON(FSDiscordConnect);
LOG_CLASS(FSDiscordConnect);
public:
enum EConnectionState
{
DISCORD_NOT_CONNECTED = 0,
DISCORD_CONNECTION_IN_PROGRESS = 1,
DISCORD_CONNECTED = 2,
DISCORD_CONNECTION_FAILED = 3,
DISCORD_DISCONNECTING = 4
};
~FSDiscordConnect();
void connectToDiscord(); // Initiate the complete Discord connection. Please use checkConnectionToDiscord() in normal use.
void disconnectFromDiscord(); // Disconnect from the Discord service.
void checkConnectionToDiscord(bool auto_connect = false); // Check if connected to the Discord service. If not, call connectToDiscord().
void storeInfo(const LLSD& info);
const LLSD& getInfo() const;
void clearInfo();
void setConnectionState(EConnectionState connection_state);
void setConnected(bool connected);
bool isConnected() const { return mConnected; }
EConnectionState getConnectionState() { return mConnectionState; }
void updateRichPresence() const;
bool Tick(const LLSD&);
private:
EConnectionState mConnectionState;
bool mConnected;
LLSD mInfo;
bool mRefreshInfo;
static std::unique_ptr<LLEventPump> sStateWatcher;
static std::unique_ptr<LLEventPump> sInfoWatcher;
void discordConnectCoro();
void discordDisconnectCoro();
void discordConnectedCoro(bool autoConnect);
bool checkMarkerFile() const;
void setMarkerFile();
void clearMarkerFile();
std::string mMarkerFilename;
time_t mConnectTime;
};
#endif // FS_FSDISCORDCONNECT_H
-4
View File
@@ -1,4 +0,0 @@
// THIS FILE IS AUTOGENERATED BY THE BUILD PROCESS
// You can either set the keys in Variables.cmake or at the autobuild command
#define DISCORD_API_KEY "@DDISCORD_API_KEY@"
-302
View File
@@ -1,302 +0,0 @@
/**
* @file fsfloaterdiscord.cpp
* @brief Implementation of fsfloaterdiscord.cpp
* @author liny@pinkfox.xyz
*
* $LicenseInfo:firstyear=2013&license=viewerlgpl$
* Phoenix Firestorm Viewer Source Code
* Copyright (C) 2019 Liny Odell @ Second Life
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* The Phoenix Firestorm Project, Inc., 1831 Oakwood Drive, Fairmont, Minnesota 56031-3225 USA
* http://www.firestormviewer.org
*/
#include "llviewerprecompiledheaders.h"
#include "fsfloaterdiscord.h"
#include "fsdiscordconnect.h"
#include "llagent.h"
#include "llagentui.h"
#include "llcheckboxctrl.h"
#include "llcombobox.h"
#include "llfloaterreg.h"
#include "lltabcontainer.h"
#include "lltrans.h"
#include "llviewercontrol.h"
#include "llviewerregion.h"
#include "boost/algorithm/string/case_conv.hpp"
////////////////////////
//FSFloaterDiscord///////
////////////////////////
void FSFloaterDiscord::onVisibilityChange(bool visible)
{
if (visible)
{
LLEventPumps::instance().obtain("DiscordConnectState").stopListening("FSDiscordAccountPanel");
LLEventPumps::instance().obtain("DiscordConnectState").listen("FSDiscordAccountPanel", boost::bind(&FSFloaterDiscord::onDiscordConnectStateChange, this, _1));
LLEventPumps::instance().obtain("DiscordConnectInfo").stopListening("FSDiscordAccountPanel");
LLEventPumps::instance().obtain("DiscordConnectInfo").listen("FSDiscordAccountPanel", boost::bind(&FSFloaterDiscord::onDiscordConnectInfoChange, this));
LLSD info = FSDiscordConnect::instance().getInfo();
if (info.has("name"))
{
mAccountNameLabel->setText(info["name"].asString());
}
//Connected
if (FSDiscordConnect::instance().isConnected())
{
showConnectedLayout();
}
//Check if connected (show disconnected layout in meantime)
else
{
showDisconnectedLayout();
}
if ((FSDiscordConnect::instance().getConnectionState() == FSDiscordConnect::DISCORD_NOT_CONNECTED) ||
(FSDiscordConnect::instance().getConnectionState() == FSDiscordConnect::DISCORD_CONNECTION_FAILED))
{
FSDiscordConnect::instance().checkConnectionToDiscord();
}
}
else
{
LLEventPumps::instance().obtain("DiscordConnectState").stopListening("FSDiscordAccountPanel");
LLEventPumps::instance().obtain("DiscordConnectInfo").stopListening("FSDiscordAccountPanel");
}
}
bool FSFloaterDiscord::onDiscordConnectStateChange(const LLSD& data)
{
if (FSDiscordConnect::instance().isConnected())
{
mAccountCaptionLabel->setText(getString("discord_connected"));
showConnectedLayout();
}
else
{
mAccountCaptionLabel->setText(getString("discord_disconnected"));
showDisconnectedLayout();
}
return false;
}
bool FSFloaterDiscord::onDiscordConnectInfoChange()
{
LLSD info = FSDiscordConnect::instance().getInfo();
if (info.has("name"))
{
mAccountNameLabel->setText(info["name"].asString());
}
return false;
}
void FSFloaterDiscord::showConnectButton()
{
if (!mConnectButton->getVisible())
{
mConnectButton->setVisible(true);
mDisconnectButton->setVisible(false);
}
}
void FSFloaterDiscord::hideConnectButton()
{
if (mConnectButton->getVisible())
{
mConnectButton->setVisible(false);
mDisconnectButton->setVisible(true);
}
}
void FSFloaterDiscord::showDisconnectedLayout()
{
mAccountCaptionLabel->setText(getString("discord_disconnected"));
mAccountNameLabel->setText(std::string());
showConnectButton();
}
void FSFloaterDiscord::showConnectedLayout()
{
mAccountCaptionLabel->setText(getString("discord_connected"));
hideConnectButton();
}
void FSFloaterDiscord::onConnect()
{
FSDiscordConnect::instance().checkConnectionToDiscord(true);
}
void FSFloaterDiscord::onDisconnect()
{
FSDiscordConnect::instance().disconnectFromDiscord();
}
FSFloaterDiscord::FSFloaterDiscord(const LLSD& key) : LLFloater(key),
mStatusText(nullptr)
{
mCommitCallbackRegistrar.add("FSDiscord.Connect", boost::bind(&FSFloaterDiscord::onConnect, this));
mCommitCallbackRegistrar.add("FSDiscord.Disconnect", boost::bind(&FSFloaterDiscord::onDisconnect, this));
mCommitCallbackRegistrar.add("FSDiscord.Add", boost::bind(&FSFloaterDiscord::onAdd, this));
mCommitCallbackRegistrar.add("FSDiscord.Rem", boost::bind(&FSFloaterDiscord::onRemove, this));
setVisibleCallback(boost::bind(&FSFloaterDiscord::onVisibilityChange, this, _2));
}
void FSFloaterDiscord::onAdd()
{
std::string name = mBlacklistEntry->getText();
LLStringUtil::trim(name);
if (name.empty())
{
return;
}
std::string name_lower = boost::algorithm::to_lower_copy(name);
std::vector<LLScrollListItem*> items = mBlacklistedNames->getAllData();
std::vector<LLScrollListItem*>::iterator itor;
for (itor = items.begin(); itor != items.end(); ++itor)
{
std::string tmp = (*itor)->getValue().asString();
boost::algorithm::to_lower(tmp);
if (tmp == name_lower)
{
return;
}
}
mBlacklistedNames->addSimpleElement(name);
LLSD save;
for (itor = items.begin(); itor != items.end(); ++itor)
{
save.append((*itor)->getValue());
}
save.append(name);
gSavedPerAccountSettings.setLLSD("FSBlacklistedRegionNames", save);
}
void FSFloaterDiscord::onRemove()
{
std::vector<LLScrollListItem*> items = mBlacklistedNames->getAllData();
std::vector<LLScrollListItem*>::iterator itor;
LLSD save = LLSD::emptyArray();
for (itor = items.begin(); itor != items.end(); ++itor)
{
if ((*itor)->getSelected())
{
continue;
}
save.append((*itor)->getValue());
}
mBlacklistedNames->deleteAllItems();
for (LLSD::array_const_iterator iter = save.beginArray();
iter != save.endArray();
iter++)
{
mBlacklistedNames->addSimpleElement(iter->asString());
}
gSavedPerAccountSettings.setLLSD("FSBlacklistedRegionNames", save);
}
void FSFloaterDiscord::onClose(bool app_quitting)
{
if (app_quitting)
{
std::vector<LLScrollListItem*> items = mBlacklistedNames->getAllData();
std::vector<LLScrollListItem*>::iterator itor;
LLSD save = LLSD::emptyArray();
for (itor = items.begin(); itor != items.end(); ++itor)
{
if ((*itor)->getSelected())
{
continue;
}
save.append((*itor)->getValue());
}
gSavedPerAccountSettings.setLLSD("FSBlacklistedRegionNames", save);
}
LLFloater::onClose(app_quitting);
}
bool FSFloaterDiscord::postBuild()
{
mAccountCaptionLabel = getChild<LLTextBox>("account_caption_label");
mAccountNameLabel = getChild<LLTextBox>("account_name_label");
mDisconnectButton = getChild<LLButton>("disconnect_btn");
mConnectButton = getChild<LLButton>("connect_btn");
mBlacklistedNames = getChild<LLScrollListCtrl>("blacklisted_names");
mBlacklistEntry = getChild<LLLineEditor>("blacklist_entry");
LLSD list = gSavedPerAccountSettings.getLLSD("FSBlacklistedRegionNames");
for (LLSD::array_const_iterator iter = list.beginArray();
iter != list.endArray();
iter++)
{
mBlacklistedNames->addSimpleElement(iter->asString());
}
// Connection status widgets
mStatusText = getChild<LLTextBox>("connection_status_text");
return LLFloater::postBuild();
}
void FSFloaterDiscord::draw()
{
if (mStatusText)
{
mStatusText->setVisible(false);
FSDiscordConnect::EConnectionState connection_state = FSDiscordConnect::instance().getConnectionState();
std::string status_text;
switch (connection_state)
{
case FSDiscordConnect::DISCORD_NOT_CONNECTED:
// No status displayed when first opening the panel and no connection done
break;
case FSDiscordConnect::DISCORD_CONNECTION_IN_PROGRESS:
// Connection loading indicator
mStatusText->setVisible(true);
status_text = getString("SocialDiscordConnecting");
mStatusText->setValue(status_text);
break;
case FSDiscordConnect::DISCORD_CONNECTED:
// When successfully connected, no message is displayed
break;
case FSDiscordConnect::DISCORD_CONNECTION_FAILED:
// Error connecting to the service
mStatusText->setVisible(true);
status_text = getString("SocialDiscordErrorConnecting");
mStatusText->setValue(status_text);
break;
case FSDiscordConnect::DISCORD_DISCONNECTING:
// Disconnecting loading indicator
mStatusText->setVisible(true);
status_text = getString("SocialDiscordDisconnecting");
mStatusText->setValue(status_text);
break;
}
}
LLFloater::draw();
}
-69
View File
@@ -1,69 +0,0 @@
/**
* @file llfloatertwitter.h
* @brief Header file for fsfloaterdiscord
* @author liny@pinkfox.xyz
*
* $LicenseInfo:firstyear=2013&license=viewerlgpl$
* Phoenix Firestorm Viewer Source Code
* Copyright (C) 2019 Liny Odell @ Second Life
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* The Phoenix Firestorm Project, Inc., 1831 Oakwood Drive, Fairmont, Minnesota 56031-3225 USA
* http://www.firestormviewer.org
*/
#ifndef FS_FSFLOATERDISCORD_H
#define FS_FSFLOATERDISCORD_H
#include "llfloater.h"
class LLCheckBoxCtrl;
class LLComboBox;
class LLScrollListCtrl;
class LLLineEditor;
class LLTextBox;
class FSFloaterDiscord : public LLFloater
{
public:
FSFloaterDiscord(const LLSD& key);
bool postBuild();
void draw();
void onClose(bool app_quitting);
private:
void onVisibilityChange(bool visible);
bool onDiscordConnectStateChange(const LLSD& data);
bool onDiscordConnectInfoChange();
void onConnect();
void onDisconnect();
void onAdd();
void onRemove();
void showConnectButton();
void hideConnectButton();
void showDisconnectedLayout();
void showConnectedLayout();
LLTextBox* mAccountCaptionLabel;
LLTextBox* mAccountNameLabel;
LLButton* mConnectButton;
LLButton* mDisconnectButton;
LLScrollListCtrl* mBlacklistedNames;
LLLineEditor* mBlacklistEntry;
LLTextBox* mStatusText;
};
#endif // FS_FSFLOATERDISCORD_H
-50
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@@ -1,50 +0,0 @@
/**
* @file fsversionvalues.h.in
* @brief Routines to access the viewer version and build information
* @author Tonya Souther
*
* $LicenseInfo:firstyear=2013&license=fsviewerlgpl$
* Phoenix Firestorm Viewer Source Code
* Copyright (C) 2013, The Phoenix Firestorm Project, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* The Phoenix Firestorm Project, Inc., 1831 Oakwood Drive, Fairmont, Minnesota 56031-3225 USA
* http://www.phoenixviewer.com
* $/LicenseInfo$
*/
#ifndef FS_FSVERSIONVALUES_H
#define FS_FSVERSIONVALUES_H
// <FS:TS> Define the version and channel substitution macros here instead
// of via cmake compile-time defines in order to not force a rebuild
// of the entire newview directory with every Mercurial pull
// NOTE: This file should not be included anywhere in the main viewer code
// but llversioninfo.cpp. If you need the current viewer version in
// a different format than is already provided there, then add a
// function to that file and reference it, rather than building your
// own function elsewhere.
#define LL_VIEWER_CHANNEL "@VIEWER_CHANNEL@"
#define LL_VIEWER_VERSION_MAJOR @VIEWER_VERSION_MAJOR@
#define LL_VIEWER_VERSION_MINOR @VIEWER_VERSION_MINOR@
#define LL_VIEWER_VERSION_PATCH @VIEWER_VERSION_PATCH@
#define LL_VIEWER_VERSION_BUILD @VIEWER_VERSION_REVISION@
const std::string LL_VIEWER_VERSION_GITHASH {@VIEWER_VERSION_GITHASH@};
#define LLBUILD_CONFIG "@CMAKE_BUILD_TYPE@"
// </FS:TS>
#endif
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+1 -1
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@@ -72,7 +72,7 @@ extern "C"
#endif
#include "boost/json.hpp"
#include "fsversionvalues.h"
#include "pmversionvalues.h"
#define VIEWERAPI_SERVICE "com.secondlife.ViewerAppAPIService"
#define VIEWERAPI_PATH "/com/secondlife/ViewerAppAPI"
-57
View File
@@ -1391,63 +1391,6 @@ void LLPanelProfileSecondLife::fillAccountStatus(const LLAvatarData* avatar_data
args["[ACCTTYPE]"] = LLAvatarPropertiesProcessor::accountType(avatar_data);
args["[PAYMENTINFO]"] = LLAvatarPropertiesProcessor::paymentInfo(avatar_data);
// <FS:Ansariel> FSData support
args["[FIRESTORM]"] = "";
args["[FSSUPP]"] = "";
args["[FSDEV]"] = "";
args["[FSQA]"] = "";
args["[FSGW]"] = "";
S32 flags = FSData::getInstance()->getAgentFlags(avatar_data->avatar_id);
if (flags != -1)
{
bool separator = false;
std::string text;
if (flags & (FSData::DEVELOPER | FSData::SUPPORT | FSData::QA | FSData::GATEWAY))
{
args["[FIRESTORM]"] = LLTrans::getString("APP_NAME");
}
if (flags & FSData::DEVELOPER)
{
text = getString("FSDev");
args["[FSDEV]"] = text;
separator = true;
}
if (flags & FSData::SUPPORT)
{
text = getString("FSSupp");
if (separator)
{
text = " /" + text;
}
args["[FSSUPP]"] = text;
separator = true;
}
if (flags & FSData::QA)
{
text = getString("FSQualityAssurance");
if (separator)
{
text = " /" + text;
}
args["[FSQA]"] = text;
separator = true;
}
if (flags & FSData::GATEWAY)
{
text = getString("FSGW");
if (separator)
{
text = " /" + text;
}
args["[FSGW]"] = text;
}
}
// </FS:Ansariel>
std::string caption_text = getString("CaptionTextAcctInfo", args);
getChild<LLUICtrl>("account_info")->setValue(caption_text);
+1 -1
View File
@@ -34,7 +34,7 @@
// <FS:TS> Use configured file instead of compile time definitions to avoid
// rebuilding the world with every Mercurial pull
#include "fsversionvalues.h"
#include "pmversionvalues.h"
#if ! defined(LL_VIEWER_CHANNEL) \
|| ! defined(LL_VIEWER_VERSION_MAJOR) \
-2
View File
@@ -199,7 +199,6 @@
#include "fsfloateravatarrendersettings.h"
#include "fsfloatercontacts.h"
#include "fsfloatercontactsetconfiguration.h"
#include "fsfloaterdiscord.h"
#include "fsfloaterexport.h"
#include "fsfloaterblocklist.h"
#include "fsfloatergroup.h"
@@ -637,7 +636,6 @@ void LLViewerFloaterReg::registerFloaters()
LLFloaterReg::add("fs_blocklist", "floater_fs_blocklist.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<FSFloaterBlocklist>);
LLFloaterReg::add("fs_add_contact", "floater_fs_contact_add.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<FSFloaterAddToContactSet>);
LLFloaterReg::add("fs_contact_set_config", "floater_fs_contact_set_configuration.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<FSFloaterContactSetConfiguration>);
LLFloaterReg::add("fs_discord", "floater_fs_discord.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<FSFloaterDiscord>);
LLFloaterReg::add("fs_group", "floater_fs_group.xml",&LLFloaterReg::build<FSFloaterGroup>);
LLFloaterReg::add("fs_group_titles", "floater_fs_group_titles.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<FSFloaterGroupTitles>);
LLFloaterReg::add("fs_export", "floater_fs_export.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<FSFloaterObjectExport>);
-4
View File
@@ -134,8 +134,6 @@
#include "llsidepanelappearance.h"
#include "fsavatarrenderpersistence.h"
#include "fsdiscordconnect.h" // <FS:LO> tapping a place that happens on landing in world to start up discord
extern F32 SPEED_ADJUST_MAX;
extern F32 SPEED_ADJUST_MAX_SEC;
extern F32 ANIM_SPEED_MAX;
@@ -3656,8 +3654,6 @@ void LLVOAvatar::idleUpdateLoadingEffect()
// <FS:Zi> Animation Overrider
AOEngine::instance().onLoginComplete();
// <FS:LO> tapping a place that happens on landing in world to start up discord
FSDiscordConnect::instance().checkConnectionToDiscord(gSavedPerAccountSettings.getBOOL("FSEnableDiscordIntegration"));
}
else
{
+3 -3
View File
@@ -128,7 +128,7 @@ class PMViewerManifest:
self.pm_save_symbols("linux")
def fs_linux_tar_excludes(self):
def pm_linux_tar_excludes(self):
installer_name_components = ['Puma',self.app_name(),self.args.get('arch'),'.'.join(self.args['version'])]
installer_name = "_".join(installer_name_components)
return "--exclude=%s/bin/.debug" % installer_name
@@ -139,8 +139,8 @@ class PMViewerManifest:
pdbName = "puma-bin.pdb"
try:
subprocess.check_call( [ "pdbcopy.exe" ,
self.args['configuration'] + "\\firestorm-bin.pdb",
self.args['configuration'] + "\\firestorm-bin-public.pdb",
self.args['configuration'] + "\\puma-bin.pdb",
self.args['configuration'] + "\\puma-bin-public.pdb",
"-p"
], stderr=subprocess.PIPE,stdout=subprocess.PIPE )
pdbName = "puma-bin-public.pdb"
+2 -2
View File
@@ -26,8 +26,8 @@
* $/LicenseInfo$
*/
#ifndef PM_FSVERSIONVALUES_H
#define PM_FSVERSIONVALUES_H
#ifndef PM_VERSIONVALUES_H
#define PM_VERSIONVALUES_H
// <FS:TS> Define the version and channel substitution macros here instead
// of via cmake compile-time defines in order to not force a rebuild
@@ -1136,8 +1136,6 @@ with the same filename but different name
<texture name="Icon_DialogStack" file_name="icons/Icon_DialogStack.png" preload="false" />
<texture name="Command_Discord_Icon" file_name="toolbar_icons/discord.png" preload="true" />
<!-- Higher Resolution 200px Loading Progress Indicator -->
<texture name="ProgressLarge_1" file_name="icons/ProgressLarge_1.png" preload="true" />
<texture name="ProgressLarge_2" file_name="icons/ProgressLarge_2.png" preload="true" />
@@ -1,30 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<floater name="floater_discord" title="Discord">
<string name="discord_connected">Siz Discord-a qoşulmusunuz:</string>
<string name="discord_disconnected">Discord-a qoşulmayıb.</string>
<string name="SocialDiscordConnecting">Discord-a qoşulur...</string>
<string name="SocialDiscordErrorConnecting">Discord-a qoşulma problemi</string>
<string name="SocialDiscordDisconnecting">Discord ilə əlaqə kəsilir...</string>
<text name="account_caption_label">
Discord-a qoşulmayıb.
</text>
<check_box label="Giriş zamanı avtomatik qoşulun" name="startup_check"/>
<check_box label="İstifadəçi adını bildirin" name="name_check"/>
<button label="Qoş..." name="connect_btn"/>
<button label="Deaktiv et" name="disconnect_btn"/>
<text name="rating_label">
Aşağıdakı məzmun reytinqi ilə regionların adlarını Discord-a bildirin:
</text>
<combo_box name="maturity_desired_combobox">
<combo_box.item label="Ümumi, Ortam, Yetkin" name="Desired_Adult"/>
<combo_box.item label="Ümumi və Ortam" name="Desired_Mature"/>
<combo_box.item label="Ümumi" name="Desired_PG"/>
<combo_box.item label="Paylaşmayın" name="Desired_None"/>
</combo_box>
<text name="dont_names_label">
Discord-da region adları aşağıda göstərilibsə, onları paylaşmayın:
</text>
<text name="connection_status_text">
Yüklənir...
</text>
</floater>
@@ -5,10 +5,6 @@
<string name="status_unknown">Naməlum</string>
<string name="no_partner_text" value="Heç kim"/>
<string name="no_group_text" value="Heç kim"/>
<string name="FSDev" value=" Tərtibatçı"/>
<string name="FSSupp" value=" Dəstək"/>
<string name="FSQualityAssurance" value=" Sazladırıcı"/>
<string name="FSGW" value=" Gateway"/>
<text name="name_label" value="Adı:"/>
<panel name="name_holder">
<text_editor name="complete_name" value="(yüklənir...)"/>
@@ -1,40 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<floater name="floater_discord" title="Discord">
<string name="discord_connected">
Verbunden mit Discord als:
</string>
<string name="discord_disconnected">
Nicht mit Discord verbunden.
</string>
<string name="SocialDiscordConnecting">
Verbinde mit Discord...
</string>
<string name="SocialDiscordErrorConnecting">
Problem beim Verbinden mit Discord
</string>
<string name="SocialDiscordDisconnecting">
Discord-Verbindung wird getrennt...
</string>
<text name="account_caption_label">
Nicht mit Discord verbunden.
</text>
<check_box label="Automatisch beim Login verbinden" name="startup_check"/>
<check_box label="Name mit Discord teilen" name="name_check"/>
<button label="Verbinden..." name="connect_btn"/>
<button label="Trennen" name="disconnect_btn"/>
<text name="rating_label">
Name von Regionen mit folgender Einstufung mit Discord teilen:
</text>
<combo_box name="maturity_desired_combobox">
<combo_box.item label="Generell, Moderate, Adult" name="Desired_Adult"/>
<combo_box.item label="Generell und Moderate" name="Desired_Mature"/>
<combo_box.item label="Generell" name="Desired_PG"/>
<combo_box.item label="Nicht teilen" name="Desired_None"/>
</combo_box>
<text name="dont_names_label">
Name von Regionen nicht mit Discord teilen, die unten aufgeführt sind:
</text>
<text name="connection_status_text">
Wird geladen...
</text>
</floater>
@@ -105,7 +105,6 @@
<menu_item_call label="Twitter..." name="Twitter"/>
<menu_item_call label="Flickr..." name="Flickr"/>
<menu_item_call label="Primfeed..." name="Primfeed"/>
<menu_item_call label="Discord..." name="Discord"/>
<menu_item_check label="Gesten..." name="Gestures"/>
<menu_item_check label="Unterhaltungsprotokoll..." name="Conversation Log..."/>
<menu_item_check label="Stimmen in der Nähe" name="Nearby Voice"/>
@@ -38,10 +38,6 @@
<string name="display_name_text_args">
[DISPLAY_NAME]
</string>
<string name="FSDev" value="-Entwickler"/>
<string name="FSSupp" value="-Support"/>
<string name="FSQualityAssurance" value="-Fehlersuche"/>
<string name="FSGW" value="-Gateway"/>
<string name="texture_picker_label" value="Profil-Foto"/>
<text name="name_label" value="Name:"/>
<panel name="name_holder">
@@ -6092,9 +6092,6 @@ Setzen Sie den Editorpfad in Anführungszeichen
<string name="Command_Stop_Animations_Label">
Avatar-Animationen stoppen
</string>
<string name="Command_Discord_Label">
Discord
</string>
<string name="Command_Poser_Label">
Poser
</string>
@@ -6296,9 +6293,6 @@ Setzen Sie den Editorpfad in Anführungszeichen
<string name="Command_Beacons_Tooltip">
Ortungssignale anzeigen
</string>
<string name="Command_Discord_Tooltip">
Discord
</string>
<string name="Command_Poser_Tooltip">
Eigenen Avatar und Animeshe posieren
</string>
@@ -1,201 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<floater
positioning="cascading"
can_close="true"
can_resize="false"
help_topic="floater_discord"
layout="topleft"
name="floater_discord"
save_rect="true"
single_instance="true"
reuse_instance="true"
title="Discord"
height="485"
width="272">
<string name="discord_connected">You are connected to Discord as:</string>
<string name="discord_disconnected">Not connected to Discord.</string>
<string name="SocialDiscordConnecting">Connecting to Discord...</string>
<string name="SocialDiscordErrorConnecting">Problem connecting to Discord</string>
<string name="SocialDiscordDisconnecting">Disconnecting from Discord...</string>
<text
layout="topleft"
length="1"
follows="top|left"
font="SansSerif"
height="16"
left="10"
name="account_caption_label"
top="5"
type="string">
Not connected to Discord.
</text>
<text
layout="topleft"
top_pad="2"
length="1"
follows="top|left"
font="SansSerif"
height="16"
left="10"
name="account_name_label"
parse_urls="true"
type="string"/>
<check_box
control_name="FSEnableDiscordIntegration"
layout="topleft"
follows="left|top|right"
top_pad="9"
left="10"
right="-10"
visible="true"
height="23"
label="Automatically connect on login"
name="startup_check"
width="210"/>
<check_box
control_name="FSShareNameToDiscord"
layout="topleft"
follows="left|top|right"
left="10"
right="-10"
visible="true"
height="23"
label="Share username"
name="name_check"
width="210"/>
<button
layout="topleft"
follows="left|top|right"
top_pad="9"
left="10"
right="-10"
visible="true"
height="23"
label="Connect..."
name="connect_btn"
width="210">
<commit_callback function="FSDiscord.Connect"/>
</button>
<button
layout="topleft"
follows="left|top|right"
top_delta="0"
left="10"
right="-10"
height="23"
label="Disconnect"
name="disconnect_btn"
width="210"
visible="false">
<commit_callback function="FSDiscord.Disconnect"/>
</button>
<text
layout="topleft"
length="1"
follows="top|left"
font="SansSerif"
height="26"
word_wrap="true"
left="10"
right="-10"
name="rating_label"
top_pad="5"
type="string">
Share name of regions with following content rating to Discord:
</text>
<combo_box
control_name="FSMaxSharedMaturity"
follows="left|top"
height="23"
layout="topleft"
name="maturity_desired_combobox"
width="200">
<combo_box.item
label="General, Moderate, Adult"
name="Desired_Adult"
value="42" />
<combo_box.item
label="General and Moderate"
name="Desired_Mature"
value="21" />
<combo_box.item
label="General"
name="Desired_PG"
value="13" />
<combo_box.item
label="Don't share"
name="Desired_None"
value="0" />
</combo_box>
<text
layout="topleft"
length="1"
follows="top|left"
font="SansSerif"
height="26"
word_wrap="true"
left="10"
right="-10"
name="dont_names_label"
top_pad="5"
type="string">
Don't share region names to Discord if they are listed below:
</text>
<scroll_list
follows="top|left|right"
height="215"
layout="topleft"
left="10"
multi_select="true"
name="blacklisted_names"
sort_column="0"
sort_ascending="true"
width="250" />
<line_editor
follows="left|top"
bottom_delta="24"
height="20"
max_length_chars="256"
name="blacklist_entry"
width="202">
<commit_callback function="FSDiscord.Add"/>
</line_editor>
<button
follows="left|top"
height="20"
image_overlay="AddItem_Off"
layout="topleft"
left_pad="4"
name="blacklist_entry_add"
scale_image="true"
width="20">
<commit_callback function="FSDiscord.Add"/>
</button>
<button
follows="left|top"
height="20"
image_overlay="MinusItem_Off"
layout="topleft"
left_pad="4"
name="blacklist_entry_rem"
scale_image="true"
width="20">
<commit_callback function="FSDiscord.Rem"/>
</button>
<text
name="connection_status_text"
type="string"
follows="left|bottom|right"
bottom_delta="20"
left="-262"
width="223"
height="20"
wrap="true"
halign="left"
valign="center"
text_color="EmphasisColor"
font="SansSerif">
Loading...
</text>
</floater>
@@ -842,13 +842,6 @@
<menu_item_call.on_click
function="Floater.Toggle"
parameter="primfeed"/>
</menu_item_call>
<menu_item_call
label="Discord..."
name="Discord">
<menu_item_call.on_click
function="Floater.Toggle"
parameter="fs_discord"/>
</menu_item_call>
<menu_item_separator/>
<menu_item_check
@@ -90,22 +90,6 @@
>
[DISPLAY_NAME]
</string>
<string
name="FSDev"
value=" Developer"
/>
<string
name="FSSupp"
value=" Support"
/>
<string
name="FSQualityAssurance"
value=" Bug Hunter"
/>
<string
name="FSGW"
value=" Gateway"
/>
<string
name="texture_picker_label"
value="Profile Picture"
@@ -2847,9 +2847,6 @@ name="Command_360_Capture_Tooltip">Capture a 360° equirectangular image</string
<string name="Command_Stop_Animations_Label">Stop Animations</string>
<string name="Command_Stop_Animations_Tooltip">Stop Animating my Avatar</string>
<string name="Command_Discord_Label">Discord</string>
<string name="Command_Discord_Tooltip">Discord</string>
<!-- Mesh UI terms -->
<string name="Retain%">Retain%</string>
<string name="Detail">Detail</string>
@@ -21,10 +21,6 @@
<string name="display_name_text_args">
[DISPLAY_NAME]
</string>
<string name="FSDev" value="Desarrollador"/>
<string name="FSSupp" value="Soporte"/>
<string name="FSQualityAssurance" value="Buscador de fallos"/>
<string name="FSGW" value="Portal"/>
<text name="name_label" value="Nombre:"/>
<button label="Nombre:" name="set_name" tool_tip="Configurar nombre mostrado"/>
<panel name="name_holder">
@@ -1,40 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<floater name="floater_discord" title="Discord">
<string name="discord_connected">
Connecté(e) à Discord en tant que :
</string>
<string name="discord_disconnected">
Non connecté(e) Discord.
</string>
<string name="SocialDiscordConnecting">
En cours de connexion à Discord...
</string>
<string name="SocialDiscordErrorConnecting">
Problème de connexion à Discord
</string>
<string name="SocialDiscordDisconnecting">
En cours de déconnexion de Discord...
</string>
<text name="account_caption_label">
Non connecté à Discord.
</text>
<check_box label="Connexion automatique lors du login" name="startup_check"/>
<check_box label="Partager le nom d'utilisateur" name="name_check"/>
<button label="Se connecter..." name="connect_btn"/>
<button label="Se déconnecter" name="disconnect_btn"/>
<text name="rating_label">
Partager avec Discord le nom des régions ayant la classification suivante :
</text>
<combo_box name="maturity_desired_combobox">
<combo_box.item label="Général, Modéré, Adulte" name="Desired_Adult"/>
<combo_box.item label="Général et modéré" name="Desired_Mature"/>
<combo_box.item label="Général" name="Desired_PG"/>
<combo_box.item label="Ne pas partager" name="Desired_None"/>
</combo_box>
<text name="dont_names_label">
Ne pas partager avec Discord le noms des régions qui sont dans la liste ci-dessous :
</text>
<text name="connection_status_text">
En cours de chargement...
</text>
</floater>
@@ -94,7 +94,6 @@
<menu_item_check label="Gestes..." name="Gestures"/>
<menu_item_call label="Flickr..." name="Flickr"/>
<menu_item_call label="Primfeed..." name="Primfeed"/>
<menu_item_call label="Discord..." name="Discord"/>
<menu label="Effets de voix" name="VoiceMorphing">
<menu_item_check label="Aucun effet de voix" name="NoVoiceMorphing"/>
<menu_item_check label="Aperçu..." name="Preview"/>
@@ -24,10 +24,6 @@
</string>
<string name="no_partner_text" value="Aucun"/>
<string name="no_group_text" value="Aucun"/>
<string name="FSDev" value="Développeur"/>
<string name="FSSupp" value="Assistance"/>
<string name="FSQualityAssurance" value="Suivi des anomalies"/>
<string name="FSGW" value="Portail"/>
<string name="texture_picker_label" value="Photo du profil" />
<text name="name_label" value="Nom :"/>
<panel name="name_holder">
@@ -6190,12 +6190,6 @@ Essayez avec le chemin d&apos;accès à l&apos;éditeur entre guillemets doubles
<string name="Command_Stop_Animations_Tooltip">
Arrêter l'animation
</string>
<string name="Command_Discord_Label">
Discord
</string>
<string name="Command_Discord_Tooltip">
Discord
</string>
<string name="Retain%">
Garder%
</string>
@@ -6,7 +6,6 @@
<string name="CaptionTextAcctInfo">
[ACCTTYPE]
[PAYMENTINFO]
[FSDEV][FSSUPP][FSQA][FSGW][FIRESTORM]
</string>
<string name="BadgeBeta" value="Beta Tester originale" />
<string name="BadgeBetaLifetime" value="Membro a vita Beta" />
@@ -17,10 +16,6 @@
<string name="BadgeTeam" value="Membro [APP_NAME] Team" />
<string name="no_partner_text" value="Nessuno" />
<string name="no_group_text" value="Nessuno" />
<string name="FSDev" value="Sviluppatore "/>
<string name="FSSupp" value="Supporto "/>
<string name="FSQualityAssurance" value="Bug Hunter "/>
<string name="FSGW" value="Gateway "/>
<string name="texture_picker_label" value="Immagine del profilo" />
<text name="name_label" value="Nome:" />
<panel name="name_holder">
@@ -1,40 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<floater name="floater_discord" title="Discord">
<string name="discord_connected">
次のアカウント名でDiscordに接続:
</string>
<string name="discord_disconnected">
Discordに接続していません。
</string>
<string name="SocialDiscordConnecting">
Discordに接続しています…。
</string>
<string name="SocialDiscordErrorConnecting">
Discord接続時に問題が発生しました。
</string>
<string name="SocialDiscordDisconnecting">
Discordから切断しています…。
</string>
<text name="account_caption_label">
Discordに接続していません。
</text>
<check_box label="ログイン時に自動接続する" name="startup_check" />
<check_box label="ユーザ名を共有する" name="name_check" />
<button label="接続…" name="connect_btn" />
<button label="切断" name="disconnect_btn" />
<text name="rating_label">
以下のコンテンツレーティングのリージョン名をDiscordで共有する:
</text>
<combo_box name="maturity_desired_combobox">
<combo_box.item label="General, Moderate, Adult" name="Desired_Adult" />
<combo_box.item label="General, Moderate" name="Desired_Mature" />
<combo_box.item label="General" name="Desired_PG" />
<combo_box.item label="共有しない" name="Desired_None" />
</combo_box>
<text name="dont_names_label">
以下のリストにあるリージョン名はDiscordに共有しない:
</text>
<text name="connection_status_text">
読み込んでいます…
</text>
</floater>
@@ -99,7 +99,6 @@
<menu_item_check label="ジェスチャー" name="Gestures"/>
<menu_item_call label="Flickr…" name="Flickr"/>
<menu_item_call label="Primfeed…" name="Primfeed"/>
<menu_item_call label="Discord…" name="Discord"/>
<menu_item_check label="会話ログ…" name="Conversation Log..."/>
<menu_item_check label="近くのボイス" name="Nearby Voice"/>
<menu_item_call label="ブロックリスト" name="Block List"/>
@@ -22,10 +22,6 @@
<string name="my_account_link_url" value="https://secondlife.com/my/account/?lang=ja-JP"/>
<string name="no_partner_text" value="なし"/>
<string name="no_group_text" value="なし"/>
<string name="FSDev" value="開発者"/>
<string name="FSSupp" value="サポート"/>
<string name="FSQualityAssurance" value="バグハンター"/>
<string name="FSGW" value="ゲートウェイ"/>
<string name="texture_picker_label" value="プロフィール画像"/>
<text name="name_label" value="名前:"/>
<panel name="name_holder">
@@ -1,30 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<floater name="floater_discord">
<string name="discord_connected">Połączony/a z Discord jako:</string>
<string name="discord_disconnected">Brak połączenia z Discord.</string>
<string name="SocialDiscordConnecting">Łączenie z Discord...</string>
<string name="SocialDiscordErrorConnecting">Problem z połączeniem z Discord</string>
<string name="SocialDiscordDisconnecting">Odłączanie się od Discorda...</string>
<text name="account_caption_label">
Brak połączenia z Discord.
</text>
<check_box label="Połącz automatycznie przy logowaniu" name="startup_check" />
<check_box label="Udostępniaj nazwę użytkownika" name="name_check" />
<button label="Połącz..." name="connect_btn" />
<button label="Odłącz" name="disconnect_btn" />
<text name="rating_label">
Podawaj Discordowi nazwy regionów, jeśli ich klasyfikacja to:
</text>
<combo_box name="maturity_desired_combobox">
<combo_box.item label="General (dla wszystkich), Moderate (umiarkowane), Adult (dla dorosłych)" name="Desired_Adult" />
<combo_box.item label="General (dla wszystkich), Moderate (umiarkowane)" name="Desired_Mature" />
<combo_box.item label="General (dla wszystkich)" name="Desired_PG" />
<combo_box.item label="Nie udostępniaj" name="Desired_None" />
</combo_box>
<text name="dont_names_label">
Nie podawaj Discordowi nazw regionów, jeśli są widoczne poniżej:
</text>
<text name="connection_status_text">
Wczytywanie...
</text>
</floater>
@@ -12,9 +12,6 @@
<string name="BadgeTeam" value="Zespół [APP_NAME]a" />
<string name="no_partner_text" value="Brak" />
<string name="no_group_text" value="Brak" />
<string name="FSDev" value=" Programista" />
<string name="FSSupp" value=" Wsparcie" />
<string name="FSQualityAssurance" value=" Łowca błędów" />
<string name="texture_picker_label" value="Zdjęcie profilowe" />
<text name="name_label" value="Imię:" />
<panel name="name_holder">
@@ -21,10 +21,6 @@
<string name="display_name_text_args">
[DISPLAY_NAME]
</string>
<string name="FSDev" value="Desenvolvedor"/>
<string name="FSSupp" value="Suporte"/>
<string name="FSQualityAssurance" value="Caçador de Bug"/>
<string name="FSGW" value="Gateway"/>
<text name="name_label" value="Nome:"/>
<button label="Nome:" name="set_name" tool_tip="Definir nome de tela"/>
<panel name="name_holder">
@@ -1,30 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<floater name="floater_discord" title="Discord">
<string name="discord_connected">Вы подключены к Discord как:</string>
<string name="discord_disconnected">Не подключен к Discord.</string>
<string name="SocialDiscordConnecting">Подключение к Discord...</string>
<string name="SocialDiscordErrorConnecting">Проблема с подключением к Discord</string>
<string name="SocialDiscordDisconnecting">Отключение от Discord...</string>
<text name="account_caption_label">
Не подключен к Discord.
</text>
<check_box label="Автоматически подключаться при входе" name="startup_check"/>
<check_box label="Сообщить имя пользователя" name="name_check"/>
<button label="Подключить..." name="connect_btn"/>
<button label="Отключить" name="disconnect_btn"/>
<text name="rating_label">
Сообщить в Discord названия регионов со следующим рейтингом контента:
</text>
<combo_box name="maturity_desired_combobox">
<combo_box.item label="Общий, Умеренный, Взрослый" name="Desired_Adult"/>
<combo_box.item label="Общий и Умеренный" name="Desired_Mature"/>
<combo_box.item label="Общий" name="Desired_PG"/>
<combo_box.item label="Не сообщать" name="Desired_None"/>
</combo_box>
<text name="dont_names_label">
Не сообщать в Discord названия регионов, если они указаны ниже:
</text>
<text name="connection_status_text">
Загрузка...
</text>
</floater>
@@ -12,10 +12,6 @@
<string name="BadgeTeam" value="Член [APP_NAME]" />
<string name="no_partner_text" value="Никто"/>
<string name="no_group_text" value="Никто"/>
<string name="FSDev" value=" Разработчик"/>
<string name="FSSupp" value=" Поддержка"/>
<string name="FSQualityAssurance" value=" Отладчик"/>
<string name="FSGW" value=" Шлюз"/>
<text name="name_label" value="Имя:"/>
<panel name="name_holder">
<text_editor name="complete_name" value="(загрузка...)"/>
@@ -21,10 +21,6 @@
<string name="display_name_text_args">
[DISPLAY_NAME]
</string>
<string name="FSDev" value="Geliştirici"/>
<string name="FSSupp" value="Destek"/>
<string name="FSQualityAssurance" value="Böcek bilimci"/>
<string name="FSGW" value="Ağ geçidi"/>
<text name="name_label" value="Ad:"/>
<button label="Ad:" name="set_name" tool_tip="Görünen Adı Ayarla"/>
<panel name="name_holder">
@@ -1,40 +0,0 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="floater_discord" title="Discord">
<string name="discord_connected">
已連線到 Discord:
</string>
<string name="discord_disconnected">
未連線到 Discord。
</string>
<string name="SocialDiscordConnecting">
正在連線到 Discord...
</string>
<string name="SocialDiscordErrorConnecting">
連線到 Discord 時出現問題
</string>
<string name="SocialDiscordDisconnecting">
正在斷開 Discord 連線...
</string>
<text name="account_caption_label">
未連線到 Discord。
</text>
<check_box label="登入時自動連線" name="startup_check" />
<check_box label="與 Discord 共享使用者名稱" name="name_check" />
<button label="連線中..." name="connect_btn" />
<button label="斷開連線" name="disconnect_btn" />
<text name="rating_label">
將以下等級的區域名稱與 Discord 共享:
</text>
<combo_box name="maturity_desired_combobox">
<combo_box.item label="普級、適度成人、完全成人" name="Desired_Adult" />
<combo_box.item label="普級和適度成人" name="Desired_Mature" />
<combo_box.item label="普級" name="Desired_PG" />
<combo_box.item label="不共享" name="Desired_None" />
</combo_box>
<text name="dont_names_label">
將以下列出的區域名稱不與 Discord 共享:
</text>
<text name="connection_status_text">
正在載入...
</text>
</floater>
@@ -96,7 +96,6 @@
<menu_item_check label="快捷手勢" name="Gestures" />
<menu_item_call label="Flickr..." name="Flickr" />
<menu_item_call label="Primfeed..." name="Primfeed"/>
<menu_item_call label="Discord..." name="Discord" />
<menu_item_check label="聊天記錄" name="Conversation Log..." />
<menu_item_check label="附近的語音" name="Nearby Voice" />
<menu_item_call label="封鎖列表" name="Block List" />
@@ -18,10 +18,6 @@
<string name="BadgeTeam" value="[APP_NAME] 會員" />
<string name="no_partner_text" value="無" />
<string name="no_group_text" value="無" />
<string name="FSDev" value="開發者" />
<string name="FSSupp" value="支援" />
<string name="FSQualityAssurance" value="除錯人員" />
<string name="FSGW" value="閘道器" />
<string name="texture_picker_label" value="個人檔案相片" />
<text name="name_label" value="名稱:" />
<button label="名稱:" name="set_name" tool_tip="設定顯示名稱" />
@@ -6510,12 +6510,6 @@ support@secondlife.com.
<string name="Command_Stop_Animations_Tooltip">
停止我的化身上的動畫
</string>
<string name="Command_Discord_Label">
Discord
</string>
<string name="Command_Discord_Tooltip">
Discord
</string>
<!-- Mesh UI terms -->
<string name="Retain%">
保留%
@@ -1136,8 +1136,6 @@ with the same filename but different name
<texture name="Icon_DialogStack" file_name="icons/Icon_DialogStack.png" preload="false" />
<texture name="Command_Discord_Icon" file_name="toolbar_icons/discord.png" preload="true" />
<!-- Higher Resolution 200px Loading Progress Indicator -->
<texture name="ProgressLarge_1" file_name="icons/ProgressLarge_1.png" preload="true" />
<texture name="ProgressLarge_2" file_name="icons/ProgressLarge_2.png" preload="true" />
@@ -1,30 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<floater name="floater_discord" title="Discord">
<string name="discord_connected">Siz Discord-a qoşulmusunuz:</string>
<string name="discord_disconnected">Discord-a qoşulmayıb.</string>
<string name="SocialDiscordConnecting">Discord-a qoşulur...</string>
<string name="SocialDiscordErrorConnecting">Discord-a qoşulma problemi</string>
<string name="SocialDiscordDisconnecting">Discord ilə əlaqə kəsilir...</string>
<text name="account_caption_label">
Discord-a qoşulmayıb.
</text>
<check_box label="Giriş zamanı avtomatik qoşulun" name="startup_check"/>
<check_box label="İstifadəçi adını bildirin" name="name_check"/>
<button label="Qoş..." name="connect_btn"/>
<button label="Deaktiv et" name="disconnect_btn"/>
<text name="rating_label">
Aşağıdakı məzmun reytinqi ilə regionların adlarını Discord-a bildirin:
</text>
<combo_box name="maturity_desired_combobox">
<combo_box.item label="Ümumi, Ortam, Yetkin" name="Desired_Adult"/>
<combo_box.item label="Ümumi və Ortam" name="Desired_Mature"/>
<combo_box.item label="Ümumi" name="Desired_PG"/>
<combo_box.item label="Paylaşmayın" name="Desired_None"/>
</combo_box>
<text name="dont_names_label">
Discord-da region adları aşağıda göstərilibsə, onları paylaşmayın:
</text>
<text name="connection_status_text">
Yüklənir...
</text>
</floater>
@@ -5,10 +5,6 @@
<string name="status_unknown">Naməlum</string>
<string name="no_partner_text" value="Heç kim"/>
<string name="no_group_text" value="Heç kim"/>
<string name="FSDev" value=" Tərtibatçı"/>
<string name="FSSupp" value=" Dəstək"/>
<string name="FSQualityAssurance" value=" Sazladırıcı"/>
<string name="FSGW" value=" Gateway"/>
<text name="name_label" value="Adı:"/>
<panel name="name_holder">
<text_editor name="complete_name" value="(yüklənir...)"/>
@@ -1,40 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<floater name="floater_discord" title="Discord">
<string name="discord_connected">
Verbunden mit Discord als:
</string>
<string name="discord_disconnected">
Nicht mit Discord verbunden.
</string>
<string name="SocialDiscordConnecting">
Verbinde mit Discord...
</string>
<string name="SocialDiscordErrorConnecting">
Problem beim Verbinden mit Discord
</string>
<string name="SocialDiscordDisconnecting">
Discord-Verbindung wird getrennt...
</string>
<text name="account_caption_label">
Nicht mit Discord verbunden.
</text>
<check_box label="Automatisch beim Login verbinden" name="startup_check"/>
<check_box label="Name mit Discord teilen" name="name_check"/>
<button label="Verbinden..." name="connect_btn"/>
<button label="Trennen" name="disconnect_btn"/>
<text name="rating_label">
Name von Regionen mit folgender Einstufung mit Discord teilen:
</text>
<combo_box name="maturity_desired_combobox">
<combo_box.item label="Generell, Moderate, Adult" name="Desired_Adult"/>
<combo_box.item label="Generell und Moderate" name="Desired_Mature"/>
<combo_box.item label="Generell" name="Desired_PG"/>
<combo_box.item label="Nicht teilen" name="Desired_None"/>
</combo_box>
<text name="dont_names_label">
Name von Regionen nicht mit Discord teilen, die unten aufgeführt sind:
</text>
<text name="connection_status_text">
Wird geladen...
</text>
</floater>
@@ -104,7 +104,6 @@
<menu_item_check label="Gesten" name="Gestures"/>
<menu_item_call label="Twitter..." name="Twitter"/>
<menu_item_call label="Flickr..." name="Flickr"/>
<menu_item_call label="Discord..." name="Discord"/>
<menu_item_check label="Gesten..." name="Gestures"/>
<menu_item_check label="Unterhaltungsprotokoll..." name="Conversation Log..."/>
<menu_item_check label="Stimmen in der Nähe" name="Nearby Voice"/>
@@ -38,10 +38,6 @@
<string name="display_name_text_args">
[DISPLAY_NAME]
</string>
<string name="FSDev" value="-Entwickler"/>
<string name="FSSupp" value="-Support"/>
<string name="FSQualityAssurance" value="-Fehlersuche"/>
<string name="FSGW" value="-Gateway"/>
<string name="texture_picker_label" value="Profil-Foto"/>
<text name="name_label" value="Name:"/>
<panel name="name_holder">
@@ -6116,9 +6116,6 @@ Setzen Sie den Editorpfad in Anführungszeichen
<string name="Command_Stop_Animations_Label">
Avatar-Animationen stoppen
</string>
<string name="Command_Discord_Label">
Discord
</string>
<string name="Command_Poser_Label">
Poser
</string>
@@ -6317,9 +6314,6 @@ Setzen Sie den Editorpfad in Anführungszeichen
<string name="Command_Beacons_Tooltip">
Ortungssignale anzeigen
</string>
<string name="Command_Discord_Tooltip">
Discord
</string>
<string name="Command_Poser_Tooltip">
Eigenen Avatar und Animeshe posieren
</string>
@@ -1,201 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<floater
positioning="cascading"
can_close="true"
can_resize="false"
help_topic="floater_discord"
layout="topleft"
name="floater_discord"
save_rect="true"
single_instance="true"
reuse_instance="true"
title="Discord"
height="485"
width="272">
<string name="discord_connected">You are connected to Discord as:</string>
<string name="discord_disconnected">Not connected to Discord.</string>
<string name="SocialDiscordConnecting">Connecting to Discord...</string>
<string name="SocialDiscordErrorConnecting">Problem connecting to Discord</string>
<string name="SocialDiscordDisconnecting">Disconnecting from Discord...</string>
<text
layout="topleft"
length="1"
follows="top|left"
font="SansSerif"
height="16"
left="10"
name="account_caption_label"
top="5"
type="string">
Not connected to Discord.
</text>
<text
layout="topleft"
top_pad="2"
length="1"
follows="top|left"
font="SansSerif"
height="16"
left="10"
name="account_name_label"
parse_urls="true"
type="string"/>
<check_box
control_name="FSEnableDiscordIntegration"
layout="topleft"
follows="left|top|right"
top_pad="9"
left="10"
right="-10"
visible="true"
height="23"
label="Automatically connect on login"
name="startup_check"
width="210"/>
<check_box
control_name="FSShareNameToDiscord"
layout="topleft"
follows="left|top|right"
left="10"
right="-10"
visible="true"
height="23"
label="Share username"
name="name_check"
width="210"/>
<button
layout="topleft"
follows="left|top|right"
top_pad="9"
left="10"
right="-10"
visible="true"
height="23"
label="Connect..."
name="connect_btn"
width="210">
<commit_callback function="FSDiscord.Connect"/>
</button>
<button
layout="topleft"
follows="left|top|right"
top_delta="0"
left="10"
right="-10"
height="23"
label="Disconnect"
name="disconnect_btn"
width="210"
visible="false">
<commit_callback function="FSDiscord.Disconnect"/>
</button>
<text
layout="topleft"
length="1"
follows="top|left"
font="SansSerif"
height="26"
word_wrap="true"
left="10"
right="-10"
name="rating_label"
top_pad="5"
type="string">
Share name of regions with following content rating to Discord:
</text>
<combo_box
control_name="FSMaxSharedMaturity"
follows="left|top"
height="23"
layout="topleft"
name="maturity_desired_combobox"
width="200">
<combo_box.item
label="General, Moderate, Adult"
name="Desired_Adult"
value="42" />
<combo_box.item
label="General and Moderate"
name="Desired_Mature"
value="21" />
<combo_box.item
label="General"
name="Desired_PG"
value="13" />
<combo_box.item
label="Don't share"
name="Desired_None"
value="0" />
</combo_box>
<text
layout="topleft"
length="1"
follows="top|left"
font="SansSerif"
height="26"
word_wrap="true"
left="10"
right="-10"
name="dont_names_label"
top_pad="5"
type="string">
Don't share region names to Discord if they are listed below:
</text>
<scroll_list
follows="top|left|right"
height="215"
layout="topleft"
left="10"
multi_select="true"
name="blacklisted_names"
sort_column="0"
sort_ascending="true"
width="250" />
<line_editor
follows="left|top"
bottom_delta="24"
height="20"
max_length_chars="256"
name="blacklist_entry"
width="202">
<commit_callback function="FSDiscord.Add"/>
</line_editor>
<button
follows="left|top"
height="20"
image_overlay="AddItem_Off"
layout="topleft"
left_pad="4"
name="blacklist_entry_add"
scale_image="true"
width="20">
<commit_callback function="FSDiscord.Add"/>
</button>
<button
follows="left|top"
height="20"
image_overlay="MinusItem_Off"
layout="topleft"
left_pad="4"
name="blacklist_entry_rem"
scale_image="true"
width="20">
<commit_callback function="FSDiscord.Rem"/>
</button>
<text
name="connection_status_text"
type="string"
follows="left|bottom|right"
bottom_delta="20"
left="-262"
width="223"
height="20"
wrap="true"
halign="left"
valign="center"
text_color="EmphasisColor"
font="SansSerif">
Loading...
</text>
</floater>
@@ -852,13 +852,6 @@
<menu_item_call.on_click
function="Floater.Toggle"
parameter="flickr"/>
</menu_item_call>
<menu_item_call
label="Discord..."
name="Discord">
<menu_item_call.on_click
function="Floater.Toggle"
parameter="pm_discord"/>
</menu_item_call>
<menu_item_separator/>
<menu_item_check
@@ -96,22 +96,6 @@
>
[DISPLAY_NAME]
</string>
<string
name="FSDev"
value=" Developer"
/>
<string
name="FSSupp"
value=" Support"
/>
<string
name="FSQualityAssurance"
value=" Bug Hunter"
/>
<string
name="FSGW"
value=" Gateway"
/>
<string
name="texture_picker_label"
value="Profile Picture"
@@ -2842,9 +2842,6 @@ name="Command_360_Capture_Tooltip">Capture a 360° equirectangular image</string
<string name="Command_Stop_Animations_Label">Stop Animations</string>
<string name="Command_Stop_Animations_Tooltip">Stop Animating my Avatar</string>
<string name="Command_Discord_Label">Discord</string>
<string name="Command_Discord_Tooltip">Discord</string>
<!-- Mesh UI terms -->
<string name="Retain%">Retain%</string>
<string name="Detail">Detail</string>
@@ -21,10 +21,6 @@
<string name="display_name_text_args">
[DISPLAY_NAME]
</string>
<string name="FSDev" value="Desarrollador"/>
<string name="FSSupp" value="Soporte"/>
<string name="FSQualityAssurance" value="Buscador de fallos"/>
<string name="FSGW" value="Portal"/>
<text name="name_label" value="Nombre:"/>
<button label="Nombre:" name="set_name" tool_tip="Configurar nombre mostrado"/>
<panel name="name_holder">
@@ -1,40 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<floater name="floater_discord" title="Discord">
<string name="discord_connected">
Connecté(e) à Discord en tant que :
</string>
<string name="discord_disconnected">
Non connecté(e) Discord.
</string>
<string name="SocialDiscordConnecting">
En cours de connexion à Discord...
</string>
<string name="SocialDiscordErrorConnecting">
Problème de connexion à Discord
</string>
<string name="SocialDiscordDisconnecting">
En cours de déconnexion de Discord...
</string>
<text name="account_caption_label">
Non connecté à Discord.
</text>
<check_box label="Connexion automatique lors du login" name="startup_check"/>
<check_box label="Partager le nom d'utilisateur" name="name_check"/>
<button label="Se connecter..." name="connect_btn"/>
<button label="Se déconnecter" name="disconnect_btn"/>
<text name="rating_label">
Partager avec Discord le nom des régions ayant la classification suivante :
</text>
<combo_box name="maturity_desired_combobox">
<combo_box.item label="Général, Modéré, Adulte" name="Desired_Adult"/>
<combo_box.item label="Général et modéré" name="Desired_Mature"/>
<combo_box.item label="Général" name="Desired_PG"/>
<combo_box.item label="Ne pas partager" name="Desired_None"/>
</combo_box>
<text name="dont_names_label">
Ne pas partager avec Discord le noms des régions qui sont dans la liste ci-dessous :
</text>
<text name="connection_status_text">
En cours de chargement...
</text>
</floater>
@@ -93,7 +93,6 @@
<menu_item_check label="Conversations..." name="Conversations"/>
<menu_item_check label="Gestes..." name="Gestures"/>
<menu_item_call label="Flickr..." name="Flickr"/>
<menu_item_call label="Discord..." name="Discord"/>
<menu label="Effets de voix" name="VoiceMorphing">
<menu_item_check label="Aucun effet de voix" name="NoVoiceMorphing"/>
<menu_item_check label="Aperçu..." name="Preview"/>
@@ -24,10 +24,6 @@
</string>
<string name="no_partner_text" value="Aucun"/>
<string name="no_group_text" value="Aucun"/>
<string name="FSDev" value="Développeur"/>
<string name="FSSupp" value="Assistance"/>
<string name="FSQualityAssurance" value="Suivi des anomalies"/>
<string name="FSGW" value="Portail"/>
<string name="texture_picker_label" value="Photo du profil" />
<text name="name_label" value="Nom :"/>
<panel name="name_holder">
@@ -6190,12 +6190,6 @@ Essayez avec le chemin d&apos;accès à l&apos;éditeur entre guillemets doubles
<string name="Command_Stop_Animations_Tooltip">
Arrêter l'animation
</string>
<string name="Command_Discord_Label">
Discord
</string>
<string name="Command_Discord_Tooltip">
Discord
</string>
<string name="Retain%">
Garder%
</string>
@@ -6,7 +6,6 @@
<string name="CaptionTextAcctInfo">
[ACCTTYPE]
[PAYMENTINFO]
[FSDEV][FSSUPP][FSQA][FSGW][FIRESTORM]
</string>
<string name="BadgeBeta" value="Beta Tester originale" />
<string name="BadgeBetaLifetime" value="Membro a vita Beta" />
@@ -17,10 +16,6 @@
<string name="BadgeTeam" value="Membro [APP_NAME] Team" />
<string name="no_partner_text" value="Nessuno" />
<string name="no_group_text" value="Nessuno" />
<string name="FSDev" value="Sviluppatore "/>
<string name="FSSupp" value="Supporto "/>
<string name="FSQualityAssurance" value="Bug Hunter "/>
<string name="FSGW" value="Gateway "/>
<string name="texture_picker_label" value="Immagine del profilo" />
<text name="name_label" value="Nome:" />
<panel name="name_holder">
@@ -1,40 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<floater name="floater_discord" title="Discord">
<string name="discord_connected">
次のアカウント名でDiscordに接続:
</string>
<string name="discord_disconnected">
Discordに接続していません。
</string>
<string name="SocialDiscordConnecting">
Discordに接続しています…。
</string>
<string name="SocialDiscordErrorConnecting">
Discord接続時に問題が発生しました。
</string>
<string name="SocialDiscordDisconnecting">
Discordから切断しています…。
</string>
<text name="account_caption_label">
Discordに接続していません。
</text>
<check_box label="ログイン時に自動接続する" name="startup_check" />
<check_box label="ユーザ名を共有する" name="name_check" />
<button label="接続…" name="connect_btn" />
<button label="切断" name="disconnect_btn" />
<text name="rating_label">
以下のコンテンツレーティングのリージョン名をDiscordで共有する:
</text>
<combo_box name="maturity_desired_combobox">
<combo_box.item label="General, Moderate, Adult" name="Desired_Adult" />
<combo_box.item label="General, Moderate" name="Desired_Mature" />
<combo_box.item label="General" name="Desired_PG" />
<combo_box.item label="共有しない" name="Desired_None" />
</combo_box>
<text name="dont_names_label">
以下のリストにあるリージョン名はDiscordに共有しない:
</text>
<text name="connection_status_text">
読み込んでいます…
</text>
</floater>
@@ -98,7 +98,6 @@
<menu_item_check label="会話" name="Conversations"/>
<menu_item_check label="ジェスチャー" name="Gestures"/>
<menu_item_call label="Flickr…" name="Flickr"/>
<menu_item_call label="Discord…" name="Discord"/>
<menu_item_check label="会話ログ…" name="Conversation Log..."/>
<menu_item_check label="近くのボイス" name="Nearby Voice"/>
<menu_item_call label="ブロックリスト" name="Block List"/>
@@ -22,10 +22,6 @@
<string name="my_account_link_url" value="https://secondlife.com/my/account/?lang=ja-JP"/>
<string name="no_partner_text" value="なし"/>
<string name="no_group_text" value="なし"/>
<string name="FSDev" value="開発者"/>
<string name="FSSupp" value="サポート"/>
<string name="FSQualityAssurance" value="バグハンター"/>
<string name="FSGW" value="ゲートウェイ"/>
<string name="texture_picker_label" value="プロフィール画像"/>
<text name="name_label" value="名前:"/>
<panel name="name_holder">
@@ -1,30 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<floater name="floater_discord">
<string name="discord_connected">Połączony/a z Discord jako:</string>
<string name="discord_disconnected">Brak połączenia z Discord.</string>
<string name="SocialDiscordConnecting">Łączenie z Discord...</string>
<string name="SocialDiscordErrorConnecting">Problem z połączeniem z Discord</string>
<string name="SocialDiscordDisconnecting">Odłączanie się od Discorda...</string>
<text name="account_caption_label">
Brak połączenia z Discord.
</text>
<check_box label="Połącz automatycznie przy logowaniu" name="startup_check" />
<check_box label="Udostępniaj nazwę użytkownika" name="name_check" />
<button label="Połącz..." name="connect_btn" />
<button label="Odłącz" name="disconnect_btn" />
<text name="rating_label">
Podawaj Discordowi nazwy regionów, jeśli ich klasyfikacja to:
</text>
<combo_box name="maturity_desired_combobox">
<combo_box.item label="General (dla wszystkich), Moderate (umiarkowane), Adult (dla dorosłych)" name="Desired_Adult" />
<combo_box.item label="General (dla wszystkich), Moderate (umiarkowane)" name="Desired_Mature" />
<combo_box.item label="General (dla wszystkich)" name="Desired_PG" />
<combo_box.item label="Nie udostępniaj" name="Desired_None" />
</combo_box>
<text name="dont_names_label">
Nie podawaj Discordowi nazw regionów, jeśli są widoczne poniżej:
</text>
<text name="connection_status_text">
Wczytywanie...
</text>
</floater>
@@ -12,9 +12,6 @@
<string name="BadgeTeam" value="Zespół [APP_NAME]a" />
<string name="no_partner_text" value="Brak" />
<string name="no_group_text" value="Brak" />
<string name="FSDev" value=" Programista" />
<string name="FSSupp" value=" Wsparcie" />
<string name="FSQualityAssurance" value=" Łowca błędów" />
<string name="texture_picker_label" value="Zdjęcie profilowe" />
<text name="name_label" value="Imię:" />
<panel name="name_holder">
@@ -21,10 +21,6 @@
<string name="display_name_text_args">
[DISPLAY_NAME]
</string>
<string name="FSDev" value="Desenvolvedor"/>
<string name="FSSupp" value="Suporte"/>
<string name="FSQualityAssurance" value="Caçador de Bug"/>
<string name="FSGW" value="Gateway"/>
<text name="name_label" value="Nome:"/>
<button label="Nome:" name="set_name" tool_tip="Definir nome de tela"/>
<panel name="name_holder">
@@ -1,30 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<floater name="floater_discord" title="Discord">
<string name="discord_connected">Вы подключены к Discord как:</string>
<string name="discord_disconnected">Не подключен к Discord.</string>
<string name="SocialDiscordConnecting">Подключение к Discord...</string>
<string name="SocialDiscordErrorConnecting">Проблема с подключением к Discord</string>
<string name="SocialDiscordDisconnecting">Отключение от Discord...</string>
<text name="account_caption_label">
Не подключен к Discord.
</text>
<check_box label="Автоматически подключаться при входе" name="startup_check"/>
<check_box label="Сообщить имя пользователя" name="name_check"/>
<button label="Подключить..." name="connect_btn"/>
<button label="Отключить" name="disconnect_btn"/>
<text name="rating_label">
Сообщить в Discord названия регионов со следующим рейтингом контента:
</text>
<combo_box name="maturity_desired_combobox">
<combo_box.item label="Общий, Умеренный, Взрослый" name="Desired_Adult"/>
<combo_box.item label="Общий и Умеренный" name="Desired_Mature"/>
<combo_box.item label="Общий" name="Desired_PG"/>
<combo_box.item label="Не сообщать" name="Desired_None"/>
</combo_box>
<text name="dont_names_label">
Не сообщать в Discord названия регионов, если они указаны ниже:
</text>
<text name="connection_status_text">
Загрузка...
</text>
</floater>
@@ -12,10 +12,6 @@
<string name="BadgeTeam" value="Член [APP_NAME]" />
<string name="no_partner_text" value="Никто"/>
<string name="no_group_text" value="Никто"/>
<string name="FSDev" value=" Разработчик"/>
<string name="FSSupp" value=" Поддержка"/>
<string name="FSQualityAssurance" value=" Отладчик"/>
<string name="FSGW" value=" Шлюз"/>
<text name="name_label" value="Имя:"/>
<panel name="name_holder">
<text_editor name="complete_name" value="(загрузка...)"/>
@@ -21,10 +21,6 @@
<string name="display_name_text_args">
[DISPLAY_NAME]
</string>
<string name="FSDev" value="Geliştirici"/>
<string name="FSSupp" value="Destek"/>
<string name="FSQualityAssurance" value="Böcek bilimci"/>
<string name="FSGW" value="Ağ geçidi"/>
<text name="name_label" value="Ad:"/>
<button label="Ad:" name="set_name" tool_tip="Görünen Adı Ayarla"/>
<panel name="name_holder">
@@ -1,40 +0,0 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="floater_discord" title="Discord">
<string name="discord_connected">
已連線到 Discord:
</string>
<string name="discord_disconnected">
未連線到 Discord。
</string>
<string name="SocialDiscordConnecting">
正在連線到 Discord...
</string>
<string name="SocialDiscordErrorConnecting">
連線到 Discord 時出現問題
</string>
<string name="SocialDiscordDisconnecting">
正在斷開 Discord 連線...
</string>
<text name="account_caption_label">
未連線到 Discord。
</text>
<check_box label="登入時自動連線" name="startup_check" />
<check_box label="與 Discord 共享使用者名稱" name="name_check" />
<button label="連線中..." name="connect_btn" />
<button label="斷開連線" name="disconnect_btn" />
<text name="rating_label">
將以下等級的區域名稱與 Discord 共享:
</text>
<combo_box name="maturity_desired_combobox">
<combo_box.item label="普級、適度成人、完全成人" name="Desired_Adult" />
<combo_box.item label="普級和適度成人" name="Desired_Mature" />
<combo_box.item label="普級" name="Desired_PG" />
<combo_box.item label="不共享" name="Desired_None" />
</combo_box>
<text name="dont_names_label">
將以下列出的區域名稱不與 Discord 共享:
</text>
<text name="connection_status_text">
正在載入...
</text>
</floater>
@@ -95,7 +95,6 @@
<menu_item_check label="聊天" name="Conversations" />
<menu_item_check label="快捷手勢" name="Gestures" />
<menu_item_call label="Flickr..." name="Flickr" />
<menu_item_call label="Discord..." name="Discord" />
<menu_item_check label="聊天記錄" name="Conversation Log..." />
<menu_item_check label="附近的語音" name="Nearby Voice" />
<menu_item_call label="封鎖列表" name="Block List" />
@@ -18,10 +18,6 @@
<string name="BadgeTeam" value="[APP_NAME] 會員" />
<string name="no_partner_text" value="無" />
<string name="no_group_text" value="無" />
<string name="FSDev" value="開發者" />
<string name="FSSupp" value="支援" />
<string name="FSQualityAssurance" value="除錯人員" />
<string name="FSGW" value="閘道器" />
<string name="texture_picker_label" value="個人檔案相片" />
<text name="name_label" value="名稱:" />
<button label="名稱:" name="set_name" tool_tip="設定顯示名稱" />
@@ -6493,12 +6493,6 @@ support@secondlife.com.
<string name="Command_Stop_Animations_Tooltip">
停止我的化身上的動畫
</string>
<string name="Command_Discord_Label">
Discord
</string>
<string name="Command_Discord_Tooltip">
Discord
</string>
<!-- Mesh UI terms -->
<string name="Retain%">
保留%
@@ -16,22 +16,10 @@
<string
name="CaptionTextAcctInfo">
[ACCTTYPE]
[PAYMENTINFO] [FIRESTORM][FSDEV][FSSUPP][FSQA][FSGW]
[PAYMENTINFO]
</string>
<!-- The previous line was [PAYMENTINFO] [AGEVERIFICATION], but they're not
sending the latter any more. ...TS -->
<string
name="FSDev"
value=" Developer" />
<string
name="FSSupp"
value=" Support" />
<string
name="FSQualityAssurance"
value=" Bug Hunter" />
<string
name="FSGW"
value=" Gateway" />
<string
name="RegisterDateFormat">
[REG_DATE] ([AGE])
@@ -11,22 +11,10 @@
<string
name="CaptionTextAcctInfo">
[ACCTTYPE]
[PAYMENTINFO] [FIRESTORM][FSDEV][FSSUPP][FSQA][FSGW]
[PAYMENTINFO]
</string>
<!-- The previous line was [PAYMENTINFO] [AGEVERIFICATION], but they're not
sending the latter any more. ...TS -->
<string
name="FSDev"
value=" Developer" />
<string
name="FSSupp"
value=" Support" />
<string
name="FSQualityAssurance"
value=" Bug Hunter" />
<string
name="FSGW"
value=" Gateway" />
<string
name="payment_update_link_url">
http://www.secondlife.com/account/billing.php?lang=en
@@ -16,22 +16,10 @@
<string
name="CaptionTextAcctInfo">
[ACCTTYPE]
[PAYMENTINFO] [FIRESTORM][FSDEV][FSSUPP][FSQA][FSGW]
[PAYMENTINFO]
</string>
<!-- The previous line was [PAYMENTINFO] [AGEVERIFICATION], but they're not
sending the latter any more. ...TS -->
<string
name="FSDev"
value=" Developer" />
<string
name="FSSupp"
value=" Support" />
<string
name="FSQualityAssurance"
value=" Bug Hunter" />
<string
name="FSGW"
value=" Gateway" />
<string
name="RegisterDateFormat">
[REG_DATE] ([AGE])

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